Three Main Rolls

ATTACK ROLL: d20 + ability modifier + weapon or magic proficiency + situational modifiers. If the total of your roll plus modifiers equals or exceeds the target’s Armor Class (AC), the attack hits.

CHECKS: d20 + ability modifier + circumstantial modifiers.

SAVING THROWS: d20 + ability modifier + proficiency modifier (when applicable).

Three Main Rolls

Heroes of the Realms Loremaster